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Ultimate 3D Weapon Tutorial for Portfolio

Tutorial Video Presentation.

Are you looking to create a high-quality 3D weapon for your portfolio? Then this tutorial is for you!

Hi, I’m Laurentiu — a Senior 3D Artist with 14+ years in the game industry, including work on titles like Call of Duty and Apex Legends. After years of being asked to share my process, I’ve finally created a tutorial designed specifically for artists who want to create stunning, portfolio-ready 3D weapons.


Complete Edition Content:

  • 39 1440p .mkv Video Files
  • 2 1080p .mkv Video Files
  • Over 35 hours fully narrated in english
  • Rough weapon blockout and picatinny rail
  • Substance Painter File
  • Pure ref File

What You’ll Learn:

This fully narrated, 6-chapter tutorial walks you through the entire pipeline, from high poly to final render

  • High-poly modeling using Plasticity and ZBrush
  • Low-poly modeling using PIXYZ and 3ds max for some optimization
  • UV-Unwrap using 3ds max and RizomUv
  • Baking using Marmoset Toolbag.
  • Texturing using Substance Painter
  • Rendering using Marmoset Toolbag

Every chapter reflects real industry techniques I use in professional environments. Whether you're looking to polish your portfolio, strengthen your hard-surface skills, or learn how to texture realistic weapons and make beautiful renders, this tutorial will get you there.

Designed for intermediate to advanced artists, but clear and structured enough for beginners who want to grow fast.

If you have any questions don't hesitate to ask.

For a limited time VOUCHER CODES can be found on my Discord Server.

Contact:
DISCORD SERVER

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